I'm a visual artist working primarily in digital animation, projection installation, and moving-image based public art. My early career ambitions (cartoonist, ventriloquist, stage magician, etc.) were somehow channeled into an occupation as video artist and 3D animator, following my studies at U.T.A. and the School of the Art Institute of Chicago. My interests have led me to develop a wide-ranging body of work across multiple fields, including film & TV, video games, music videos, gallery & museum exhibitions, international festivals, public art installations, and event & stage scenography. My work has been commissioned and presented at events and exhibitions at the MoMA, the Brooklyn Museum, the Museum of Art & Design, SFMoMA, the Museum of Biblical Art, and 150 Media Stream, and in screenings at the Visual Studies Workshop and the National Gallery. Recent honors include festival awards from the Digital Graffiti Festival, the CUBE Art Project, and the Supernova Digital Animation Festival.
I received my MFA in Time Arts/Art & Tech from the School of the Art Institute of Chicago. Prior to that, I studied with pioneering multimedia artist Jim Pomeroy in his Video Art/New Genres program at the University of Texas at Arlington.
Please contact me using the form button below for any inquiries regarding exhibitions, commissions, events, media arts consulting, edition pricing & availability, or to join my mailing list for occasional studio news and announcements. My full exhibition C.V. is available upon request.